Have found Stricken/Trapped/Pain Enhancer to be best for me so far since I keep losing Taeguk stacks while looting or getting low mob density area and not wanting to waste/burn through all my rage and lose out on Berserker Rage's damage. I also have been swapping between Taeguk, Trapped and Stricken. Have tested Hexing pants in cube and it's really not worth while at only. Also using Nems for speed and Strongarms for Pushing. Using Mantle of Channeling in cube over Fury of the Ancients since i have yet to get one and a Skullgrasp in cube and wearing Band of Might with an Obsidian Ring of the Zodiac to help with CDR on Ground Stomp and to keep 100% uptime on Wrath of the Berserker. Blodshed could be amazing but I'm not sure on it's mechanics and Into the Fray could make it so we don't need as much CHC on gear. Also using Battle Rage: Ferocity for more movement speed though thinking about going with Swords of Ploughshares or Into the Fray. Skill's I'm using are War Cry: Impunity over Ignore Pain: Iron Hide (may swap to this though the CD's way to long) and I'm using the Call of the Ancients: Ancient's Fury rune instead of Together as one because I don't have the shoulders to cube yet. I'm using Ruthless, Superstition, Rampgae, Berserker Rage and Unforgiving for Passives. Have been running almost exactly the same build! Stat Priority: Physical % CHC CHD Socket.Stat Priority: Str CHC Skill: WW Socket.( 6) Set: While both Wrath of the Berserker and Call of the Ancients is active, you deal 400% increased damage. ( 4) Set: Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack. ( 2) Set: Call of the Ancients last until they die.
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